The stalker's teeth are unusually hard, and fast-growing. The stalker appears to be attracted to titanium deposits, which tends to sharpen and put stress on its teeth.Īs with many predators, it may be possible to temporarily distract hungry stalkers by feeding them. The stalker likely carved out its evolutionary niche at the sweet spot between speed and size millions of years ago, and may be one of the oldest species on the planet. Stalkers hatched from an Alien Containment will remain passive, but will still steal cameras and attack the player's vehicles.Ī streamlined predator encountered in the kelp forests in wait of prey leaving the safety of the shallows to feed. Doing this will pacify the creature for a short while, however this behaviour is temporary and the Stalker will soon resume its normal, aggressive behaviour. It is possible to temporarily placate a Stalker by feeding them any kind of catchable fish. The Stalkers inside Primary Containment Facility's Aquarium are not hostile to the player, and are thus not a threat, although they will still steal cameras. Spoiler alert: The following section contains story related material. However, this behaviour does not appear to be intentional and seems to be a result of said Stalker chasing a fish and hitting the lifepod. Occasionally, Stalkers can ram into the lifepod, causing it to rock violently. Stalkers may also take cameras into the inside of the map and force the camera to clip back through the ground, taking damage, to get out. Stalkers seem to follow the same path as cameras when chasing them down, and can therefore be led seemingly anywhere that cameras can go. Stalkers can be found guarding or lurking near their Eggs and will attack if the player gets too close. As they can be outswam by a Seaglide, this could be used by the player to hunt them down and eventually kill them this may be unwise however as they are the only source of stalker teeth. If sufficiently injured by a Survival Knife or Thermoblade, Stalkers will turn and flee at their top speed. Stalkers are not able to damage the Prawn Suit, though they will still attack it, moving the mech slightly in the process.Īt night, besides being more difficult to spot due to being one of only two non- bioluminescent creatures in the game, Stalkers become more aggressive and have a wider aggressive radius, so it is advised to avoid swimming near Kelp Forests at night without adequate protection. The player should be cautious while exploring Kelp Forests to avoid getting attacked by surprise, as Stalkers often form small groups that will lurk in the dense Creepvines. They will also attack the player upon close encounters with each bite dealing 30 damage. While carried in a Stalker's mouth, the drone's camera and location marker will work, but it cannot be controlled until the Stalker drops it.īeing predators, Stalkers will attempt to chase and eat nearby Peepers and other small prey. Stalkers can grab Camera Drones, including ones housed in their sockets on the Scanner Room and will carry them around, sometimes quite far. The player can use this as a means of distraction to give the player time to escape so it is recommended to carry metal, or peepers when planning on entering the creepvine forests. Stalkers will sometimes place metal salvage in a certain area with other pieces. These teeth are required for creating Enameled Glass which is needed to build a Cyclops and other advanced objects. It may also drop them when grabbing a Camera Drone or attacking a Seamoth. Sometimes when it picks an object up it will drop one of its teeth. The Stalker seems to have a fondness for metal it will approach metal objects such as Metal Salvage, Silver Ore, and Titanium, pick the object up with its mouth and drop it again after carrying it for a short time. The Stalker's dorsal side is blue-green in color, and is patterned in dark blue and purple, with a bright green and aqua underside. It resembles primitive cetaceans as well as some extinct marine reptiles. The body ends with a broad, whale-like tail fin. It has two pectoral and pelvic purple-tipped fins on each side of the body. Seven dorsal plates protrude from its back, running along the body from the neck to the tail. Its head features a long snout, which greatly resembles that of earth gharials. The Stalker is a rather large creature, possessing an elongated, smooth body with smooth skin. Occasionally, Stalkers can be found swimming into the Safe Shallows while chasing the player or other small fauna. The Stalker is an aggressive Fauna species mostly found populating the Kelp Forest, and occasionally the Crash Zone.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |